IActivation interface
The license state can be accessed and manipulated through the IActivation
interface. Let's look more closely at the most common licensing use cases and how they can be handled using our SDK.
Info
Information such as activation ID, entitlement ID, lease expiry, seat name, etc., can be retrieved via the activation.Info
property.
Features
You can access the activation features using the activation.Features
property.
The Features
property provides access to all available features as a collection:
// get all access control features
var accessControlFeatures = activation.Features
.Where(f => f.Type == FeatureType.Bool)
.ToArray();
Or request a specific feature using TryGet
API:
// Get a feature by key
if (activation.Features.TryGet("feature-key", out var feature))
{
// Feature exists and is accessible through the 'feature' variable
Console.WriteLine($"Feature {feature.DisplayName} is {(feature.Enabled ? "enabled" : "disabled")}");
Console.WriteLine($"Available amount: {feature.Available}");
}
else
{
// Feature doesn't exist
Console.WriteLine("Feature not found");
}
State
The seat's activation state can be accessed through the activation.State
property.
Possible activation states:
Uninitialized
: The local activation state has not been initialized from the local persistence yet.Active
: The seat and its entitlement (license) are active.LeaseExpired
: Seat activation's lease period expired.NotActivated
: The seat has not been activated yet, or it has been deactivated, or the activation seat has been deleted on the server.EntitlementNotActive
: The seat has been activated, but the entitlement (license) is not active (disabled, expired, etc.)
Usage
ActivationState
is used in the IActivation
interface to represent the current state of the activation. It helps in understanding the context and making decisions based on the activation's state during various activation-related operations.
For example, when calling the Initialize
method in the IActivation
interface, the activation state should be Uninitialized
. After successful initialization, the state may transition to Active
, LeaseExpired
, NotActivated
, or EntitlementNotActive
based on specific conditions.
Understanding the activation state is crucial for implementing robust licensing logic within your application. Refer to the methods' documentation below for more details on using activation states in the licensing client.
Methods
Initialize
Task Initialize()
Description: Initializes the activation from the locally persisted state.
Allowed in States:
Uninitialized
Transitions To:
Active
- When the seat has been successfully activated, and its lease has not expired.LeaseExpired
- When the seat has been activated, but its lease has expired.NotActivated
- When there is no activated seat.EntitlementNotActive
- When there is an activated seat, but the entitlement has expired or has been disabled.
Activate
Task Activate(ActivationCredentialsModel activationCredentials, string seatName = null)
Description: Activates the seat in online mode.
Allowed in States:
NotActivated
,EntitlementNotActive
Transitions To:
Active
- When the seat has been successfully activated on the server.
GenerateOfflineActivationRequestToken
Task<string> GenerateOfflineActivationRequestToken(string activationCode, string seatName = null, string stateMetadata = null)
Description: Generates a request token for offline activation.
Allowed in States:
NotActivated
,LeaseExpired
,EntitlementNotActive
Transitions To: None.
ActivateOffline
Task<string> ActivateOffline(string offlineActivationResponseToken)
Description: Activates the seat offline with the token received from the EUP.
Allowed in States:
NotActivated
,LeaseExpired
,EntitlementNotActive
Transitions To:
Active
- When the offline activation response token was successfully applied.
DeactivateOffline
Task<string> DeactivateOffline()
Description: Deactivate the offline-activated seat.
Allowed in States:
Active
,LeaseExpired
,EntitlementNotActive
(whenInfo.Mode
:ActivationMode.Offline
)Transitions To:
NotActivated
- When the deactivation token has been successfully generated, and the activation state has been deleted from local storage.
Deactivate
Task<bool> Deactivate()
Description: Deletes the online-activated seat from the Licensing Server.
Allowed in States:
Active
,LeaseExpired
,EntitlementNotActive
(whenInfo.Mode
:ActivationMode.Online
)Transitions To:
NotActivated
- When the seat deactivation has been successful and the activation has been removed from the licensing server.EntitlementNotActive
- When the entitlement has expired or has been disabled.
RefreshLease
Task<bool> RefreshLease()
Description: Refreshes the online activation's lease time. Should be called periodically before the activation's lease period expires, otherwise the activation transitions into the
LeaseExpired
state.Allowed in States:
Active
,LeaseExpired
(WhenInfo.Mode
:ActivationMode.Online
)Transitions To:
None - When called in
Active
state and the lease period is successfully refreshed.Active
- When called inLeaseExpired
state and the lease period is successfully refreshed.NotActivated
- When the seat activation has been deleted on the server.EntitlementNotActive
- When the seat activation exists on the server, but the entitlement has expired or has been disabled.
RefreshLeaseOffline
Task RefreshLeaseOffline(string offlineRefreshToken)
Description: Refreshes the offline activation's lease period.
Allowed in States:
Active
,LeaseExpired
(WhenInfo.Mode
:ActivationMode.Offline
)Transitions To:
None - When called in
Active
state and the lease period is successfully refreshed.Active
- When called inLeaseExpired
state and the lease period is successfully refreshed.
PullRemoteState
Task PullRemoteState()
Description: Pulls the current activation's state from the remote Licensing server and updates the local activation's state accordingly.
Allowed in States:
Active
,LeaseExpired
,EntitlementNotActive
(whenInfo.Mode
:ActivationMode.Online
)Transitions To:
None - When the activation state on the server matches the local activation state.
Active
- When both the seat and the entitlement are active on the Licensing server.LeaseExpired
- When the seat has been activated, but its lease already expired.NotActivated
- When the seat activation has been deleted on the server.EntitlementNotActive
- When the seat activation exists on the server, but the entitlement has expired or has been disabled.
PullPersistedState
Task PullPersistedState()
Description: Pulls the current activation's state from persistent storage and updates the activation's in-memory state if necessary.
Allowed in States:
NotActivated
,Active
,LeaseExpired
,EntitlementNotActive
Transitions To:
None - When the activation state in persistent storage matches the in-memory activation state.
Active
LeaseExpired
NotActivated
EntitlementNotActive
GetActivationEntitlement
Task<ActivationEntitlementModel> GetActivationEntitlement()
Description: Returns details about the entitlement associated with the current activation.
Allowed in States:
Active
,LeaseExpired
,EntitlementNotActive
Transitions To: None.
Features operations
Checkout a Feature
Checkout feature to track consumption of a consumable or element pool resource:
// First, get the feature reference
if (activation.Features.TryGet("feature-key", out var feature))
{
// Check if we have enough available
if (feature.Available >= 5)
{
// Checkout 5 units of the feature
await activation.CheckoutFeature(feature, 5);
// After checkout, the feature object is updated with the new available amount
Console.WriteLine($"Remaining amount: {feature.Available}");
}
}
Note: The
CheckoutFeature
method is only available when the activation is in theActive
state.
Return a Feature
Return previously checked-out units of a element pool feature:
// First, get the feature reference
if (activation.Features.TryGet("feature-key", out var feature))
{
// Return 3 units of the feature
await activation.ReturnFeature(feature, 3);
// After return, the feature object is updated with the new available amount
Console.WriteLine($"Available amount after return: {feature.Available}");
}
Note: The
ReturnFeature
method is only available when the activation is in theActive
state.
Track Feature Usage
For boolean features (enabled/disabled), you can track usage:
// First, get the feature reference
if (activation.Features.TryGet("feature", out var feature) && feature.Enabled)
{
// Track that this feature was used
await activation.TrackFeatureUsage(feature);
// Application code that uses the feature
Console.WriteLine("Feature used successfully");
}
Note: The
TrackFeatureUsage
method is only available when the activation is in theActive
state, and only works with boolean features that are enabled on entitlement level.
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